The history of creation of the Mirny-13 game mode is a long story of success, creative challenges, and disheartening setbacks. We had to balance long development, distributed teams, the constant aspiration for perfection and a desire to create something that has never been seen in the game before. Watch the whole developer diaries to learn more about the long journey. Thank you for being with us, Commanders!
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The Masahiro Ito interview was conducted with the help of the Archipel studio.
https://www.youtube.com/channel/UC3zoY9LapZERsN7caDKqz0w
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